(Emulated with an English patch.)

Dragon Quest 1 and 2 come from a different era of RPGs without quest markers or obvious railroading toward a destination. The developers plop you in a starting town and tell you to figure it out...and that's sort of the joy of it. From your first Slime to the Dragonlord, it really does feel like a quest, as you level up, gather hints from NPCs, and solve puzzles. I played both 1 and 2 with a journal to take physical notes, and I think that's how it's meant to be enjoyed, to be quite honest.

Reviewed on Nov 22, 2023


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