Monolith Soft took the gameplay from Xenoblade Chronicles and made it 100 times faster with even more options available for approaching gameplay. The world is so beautifully detailed that the fact it's able to run on the Wii U with seamless transitions and few pop ins is an amazing feat. The story takes a bit of a back seat in this game, with instead having the goal of making the player feel like that he's a small part of a large team. It feels like Monolith Soft wanted to make an MMO but knows they cannot do that, so they pack in features ubiquitous to MMOs like raid battles and a variety of classes to choose from while balancing the game around a single player experience, making the multiplayer feel broken as most people play with similar builds to maximize damage. Another reason why I think this is that the devs seem to have taken some inspiration from Phantasy Star Online with how you can target specific appendages on enemies to incur a debuff when it is destroyed. There's still lots of fun to be had with doing the game's side-quests, exploring the world, experimenting with the game's mechanics, and learning more about the game's cast of likeable characters. Elma is my waifu

Reviewed on Dec 01, 2021


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