After getting stunlocked and losing almost all of my life by the final boss, multiple times on multiple tries, it was time to abandon this game and not look back.

Could I have dropped the difficulty to Easy and used accessibility options to beat it? Sure, but I wasn't that interested in the game, so I didn't bother.

For most of the levels, the game is laid back and it seems that however you spec your skills you won't have trouble with the enemies. There are some difficulty spikes, but they're reasonable.

The story is difficult to piece together without explicit effort from your part, which I didn't make. Even in Dark Souls, which is infamous for its difficult to understand story, you can learn more about it just from playing the game and reading the occasional item. Here, you'll only understand which is the main issue tackled (identity), but not how or why.

The art style is really good and unique, and it's the thing that brought my attention to this game in the first place. Looking back, it'll be the only thing I'll remember from it, too.

Reviewed on Jan 11, 2023


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