I wanted to love Atlas Fallen - I’d seen some gameplay footage here and there and it looked like something I’d love.

However, playing it - it felt a little … rough.
Animations were a bit stilted, combat never felt quite right and the platforming was too floaty to be precise for some of the segments that required it.

I still have no idea how to do the whole “animal leads you to treasure” side moments. Every single time I tried to do it, the animal spotted me, or surrounding animals would spot me and ruin the entire thing.

It feels so close to being something really good it just never quite gets there. Even with its story, it feels a little half baked.

I did enjoy the idea of targeting specific parts of larger enemies to destroy them though, and the fact parrying plays a huge role in combat. Also, having your weapon increase in size and damage as well as your attack speed go up with more time in battle/without taking damage.

The world is annoyingly kinda bland, it’s mostly just vast swathes of sand and then some trees / grass areas, with little variation or anything to make it really look beautiful to look at (there’s plenty of games with just sand areas that look damn good so it can be done).

I had fun with it, I just really wanted more.

Reviewed on Jan 20, 2024


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