Eh.

This game is definitely a good way to spend a few hours but all it really has to offer is the concept. The graphics are serviceable and the atmosphere in nightmare mode is utterly brilliant, but the gameplay, animations, story & variety are lacking.

The gameplay consists of fetch quests mainly which I usually don't have a problem with but the problem is that they are just so bare bones and lacking anything that would make it less shallow, such as interesting narrative information. All we get are character's recount of Charles and notes that detail some of the history of the island but in such a vague and uncertain way where it feels as if the developer didn't know if it was correct.

There are stealth segments in the game against Human AI that are just done so poorly. I was seen through a wall twice in my experience and that is the only way to hide so it makes for a frustratingly poorly optimized experience. Through my play through I experienced many clipping bugs which could only be fixed by leaving to the menu. It's not completely game breaking but it can get frustrating.

To this games credit, Nightmare mode is genuinely difficult and required a bit of strategy. It made the game more tense and I actually had a lot of fun figuring out how to survive the encounters. All in all this game is fine and I can see it becoming better if a LOT more work is put in to it by the sole developer. For the love of god I cannot not understand why multiplayer hasn't been added yet, so I would make that top priority if you want to make this game more successful.

5.5/10

Reviewed on Jan 22, 2024


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