The moment-to-moment gameplay here is great. I loved making little objectives for myself: new orcs to recruit, old friends to train, schemes to plan. The thrill of being saved from death by a loyal bodyguard. A movie-quality raid on a towering fortress.

But then those stories lose their luster after you've completed the first zone or two. You start seeing the machinery behind the magic, and the moments that were amazing the first time around begin to feel less and less unique.

This is an unfortunate casualty of the Ubisoft philosophy, a game that would have benefited from a significant scale reduction. I loved what I played in the first 30-ish hours, but I'm stopping here while my feelings are still mostly positive.

Reviewed on May 05, 2021


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