Starting with the story, I liked it very much. The progression of the story and the characters felt very natural and organic. I liked seeing how the characters interacted with each other and the world as the story progressed. There were some parts that could have been fleshed out more, but the story was overall pretty good.

The combat took some getting used to. The fact that your stats barely change when leveling up was a bit odd. Your attack and defense won’t change unless you go out of your way to get something to do it. There is also no way to avoid taking damage, with your only option being to block or super block to reduce damage. Those 2 facts mean you are super reliant on items, which is a bit annoying.

The medal system is pretty cool and opens you up to try different medal combos to completely change how you battle, which I liked. While I thought some were too expensive or to specific, I liked using different.

100% completing the game wasn’t even too bad. There were just a few small things that were a bit annoying and required grinding, but that was expected. Most of it was still fun to do.

I also liked the art style and how it was inspired by Paper Mario.

Reviewed on Feb 02, 2024


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