Realistically, I don't know if I would have finished this if I hadn't started it the day it was leaving Game Pass. Since I had a deadline, I did it more or less in one sitting.

I enjoyed it, but unfortunately the parts I was most interested in were not the parts the game was most interested in. Meena's story never felt like anything more than something I had to get through to unlock new chapters for Donna and John. And for those two stories, what I enjoyed the most was the interpersonal stuff, all their relationships with the people in their lives, and it was unfortunate to see that get ignored completely for the hour and change before the epilogue. Combining the final chapters like that just led to none of the arcs having an especially satisfying conclusion.

Mechanically there's not much going on here, but I'd argue there should be even less. Almost any time I had something to do that wasn't just choosing a dialogue option, it was superfluous and often clunky - busy work that was put into the game to pacify people who think it doesn't count as a game if it doesn't have enough opportunities to push a button. I would've been fine if they'd just owned how little control the player has and saved me the trouble.

Overall: I'm glad I played this on Game Pass instead of buying it, but I did enjoy my time with it! I have NOTES on how my "Molly has two dads" dreams turned out but that's neither here nor there.

Reviewed on Jul 01, 2022


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