Very seldom do sequels manage to get the mistakes their predecessors made with such accuracy and move the needle just enough to improve in just the right areas without loosing the essence that make said predecessor a worthwhile experience despite its shortcomings. Zwei is that rare sequel. The controls are just tuned in enough to be actively fun, at all times, and not just the means to enjoy the vistas and sounds. The graphics are better and are now able to take advantage on the barren landscapes and otherworldly architecture they depict, making this destroyed universe that much more poignant and vivid. The writing, while still minimal and vague, adds just enough texture and gives the game a feeling of pace and weight, like at the end of the fifth level, when everything seemingly stops for a minute, letting you indulge in the caos you helped create. Everything has improved, and while these improvements may seem quantitative from an outsiders perspective, I assure you they are not.

Panzer Dragoon was an enjoyable oddity. Zwei is a game I feel comfortable calling a masterpiece.

Reviewed on Feb 03, 2024


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