I was expecting to have to wait a bit after 3 for Yakuza to really get into full swing again, but my god this game takes everything wrong with it's predecessor and massively improves on it.

No more stupid enemies that do nothing but block, and even if you have heavy blockers, your attacks now break them. No more stupid "Feel the Heat" where you have to mash R2 (???) to get an advantage. No more weak-ass Heat moves, all of them now do significant damage. Stepping into 4 was like stepping out the other end of the tunnel, Yakuza is back in full form and it's incredible.

However, while they've done a good job with making all these in-depth characters to control, I don't feel like I get enough time with them. I barely had a chance to get to fully explore Saejima before I'm whisked away to Tanimura, and Kiryu's chapter is miniscule in comparison, mainly used to round everyone up before Requiem. Sure I could spend time grinding the Master or IFR-7 sub-stories, but that doesn't change that the story brushes past them too quick.

The music is fucking sick though.

Reviewed on Feb 23, 2024


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