Arx Fatalis is not a perfect game. At its worst, its a frustration simulator with its unwieldy UI, extremely limited combat, and unorthodox magic system.

At its best, this game feels like a RPG missing link between the 90's and the 2000's. While it retains some of the adventure/puzzle solving lineage from games like Ultima and Baldur's Gate, its magic system and world design feels ahead of its time compared to some of Arx's contemporaries like Morrowind or Fallout. It really has more in common with Deus Ex and Thief than anything else.

While the magic gesture system takes a long to get used to, magic's utility has so much potential within a 3D space in a 1st person view. This wouldn't be that fun on its own, but Arx provides a fascinating answer with its giant dungeon world.

Arkane asks themselves: What would a whole world fit into the Mines of Moria be like? You get the giant and singular puzzle box that is Arx Fatalis.

Reviewed on May 13, 2022


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