The core mechanic of having options you can spin around and chuck at enemies is admittedly really neat, and the game does have its moments (stage 3, for example, is one where you can really have fun doing this to keep encounters from getting too intense). That being said, it's really held back by wonky collision detection and far too many areas where you need to navigate tight spaces with said janky collision detection. I'd say it's worth going through just to beat but I'm not so sure it's worth the trouble of 1ccing.

Reviewed on Jan 19, 2024


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