This is still my favorite Sly game. I get that it can seem a bit antiquated to fans who signed onto the series later when it rolled with the open-world design, but to me, it was always the perfect blend of corridor platforming/collecting/light stealth. It even handles the variety and vehicle sections relatively well, which I can't say for a certain bandicoot. Heck, in some ways, Sly did what Crash did even better considering you've got some camera control and better depth perception.

Reviewed on Mar 07, 2024


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