While I prefer Brutal Doom to the vanilla Doom 1, I can't say I prefer Brutal Doom 64 to the N64 original. I appreciate that there is a bigger bestiary this time around (including a scrapped two-headed hound) and how some window dressings have been enhanced to bring out the atmosphere even more, but it fumbles a bit on the balance towards the end. No Escape in particular becomes a slog due to the revenant and spider mastermind spam on top of two cyberdemons that will no doubt empty out your BFG/Unmaker ammo. It also seems that the Demon Keys are entirely useless here since I got to the end with them and still had to deal with incessantly spawning fodder (as it would be if you don't pick them up in the original).

It's interesting and does do its part in enhancing the atmosphere, but Brutal Doom 64 is by no means the definitive way to play.

Reviewed on Apr 06, 2024


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