A disappointingly shallow Hotline Miami-like experience. After about an hour or so the core gameplay begins to feel samey and it goes from being angry at the game but having fun, to being angry at how genuinely poorly designed it is. Enemies who clump up together in very small rooms in the later levels with little variations in tactics or core gameplay other than maybe 2 new enemies types and the levels being much larger, but unlike Hotline Miami, no shift-look feature to look around and zoom out of the level to see them from offscreen. It also doesn't help that the hotline miami styled trial and error gameplay doesn't work here since it's a one-life game. The smash-tv like formula hotline has just doesn't work for a rogue like.

Reviewed on Feb 12, 2024


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