Awkwardly sits in the middle of two weird business decisions. Nintendo want to show off their new console's awesome AR features (was Face Raiders not good enough for you??), and TPC or whoever willed this thing into existence needed to lock a few new Pokemon behind another seperate game because it's been too long since they've tasted the fruits of extortion. The result is maybe the most cynically produced Pokemon games this side of the mobile games, and something I can barely even consider a game.

It consists of pointing your 3DS camera around and shooting clouds, little orbs come out of the clouds and if you shoot them fast enough more orbs come out and you shoot them too. Occasionally there are dark clouds and shooting them sometimes starts a minigame where you have to shoot an erratic rainbow blob. This doesn't have anything to do with Pokemon? Well you'll be eating your words when you have to shoot the idle-posing Tornadus instead. It's also pretty dreadful. You can only chain orbs from each individual cloud, but they easily get stuck behind other clouds meaning you have to either let that chain go, or shoot the other cloud to get it and waste that one in the process. Not to mention how uncomfortable it is to wiggle your 3DS around the room like a maniac. Oh and there's also a stamina system that you can bypass with Play Coins, but only 3 times a day (you can bypass *this* by date skipping though). Not to peddle any sort of microtransactions, but just because the game has about an hour of playtime in total.

Shooting those rainbow blobs (or legendaries) gets you a random Pokemon or item (or legendary) to transfer back over to BW2, which is the main purpose of the game. People call My Pokemon Ranch shovelware and while it's not exactly the most interesting thing around, I enjoyed the slight interaction it had with DP quite a bit - you get constant requests to bring new Pokemon over, and often you'll get the option to trade them for Hayley's Pokemon which included a fair few you couldn't get in the DP dex. It's not very demanding, and it's lenient with the time pressure. Dream Radar gives you access to a grand total of fifteen Pokemon (and three legendaries) in normal gameplay, plus a few extras as secrets. Most of these are available in the game already (HAs notwithstanding) and you have to play an uncomfortable AR shooting game tied to an energy system.

It's pretty bad, but it's the sort of bad where you can't really be surprised considering what it actually is, a glorified level 5 Landorus-T distribution. Not really worth it even as a curio, and I promise nobody will hold it against you if you just pkhex the Reveal Glass into your game if you want it so badly. It's just a waste of time.

Reviewed on Aug 16, 2023


3 Comments


9 months ago

Ive never heard of this but the way you describe the gameplay is really funny. I cant imagine a worse system if i tried lol

9 months ago

@moschidae makes me glad the ar stuff stayed as a gimmick because it's just really not comfortable. you have to swivel around like a full 180 degrees to see everything and when you're shooting the wacky rainbow blobs they can go so high up that you basically need to have the 3ds pointing straight upwards, made my arms ache no matter what i did. i'm using the slowpoke i got from it in my w2 playthrough though so i got *something* out of it at the very least??

9 months ago

well if you got a slowpoke out of it this changes everything. 5/5. Anything for her.