Pretty fun action platformer with a lot of additional combat and movement options, many of which not afraid of being kinda busted which honestly? good. Lots of love clearly paid to the feeling of each and every one of your tools. I can't stand the katana though, getting knocked back whenever you hit something is criminal (might be alleviated by upgrading the katana? I discovered that way too late lol.)
Ultimately let down by pretty uninteresting level design that doesn't meaningfully build upon itself as your kit grows, with pretty much only the grappling hook being a mainstay. The last level has a dreadful extended combat survival test in a series of abstract nothing spaces.
Overall had a good time with it, not too long, pretty full of novelty to make up for its shortcomings, and full of the joy of movement.

Reviewed on May 31, 2023


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