In Tacoma you play as Amy Ferrier and have the task of retrieving data and the wetware of an AI, ODIN. from an abandoned station, Tacoma, which was struck by a meteor a few days prior. The crew was rescued, so as you collect the data, which happens automatically, you are free to explore the many different rooms in the station, where you can re-watch interactions between the crew members during and immediately after the meteor strike from a few days ago. Doing this, you find out about each member's role, ambitions, backgrounds and relationships between each other.

As mentioned, the devs are behind Gone Home as well. These games are very similar in that there isn't any threat, you can basically just explore a location and piece together the story and the events that unfolded and so, they place a heavy burden on narrative, world building and atmosphere.

It's possible that you can beat the game without really "completing" the story or finding out every truth but I wouldn't recommend it, because the story is actually pretty interesting (way more than Gone Home in my opinion). Beware that this is a walking simulator, so there isn't much in terms of gameplay. You just walk around, read some notes, listen to dialogue, do a few very easy puzzles and interact with a couple other things and that's it. All the value here is in the story and the characters, so your prior experiences with walking sims should tell you, if this game is for you.

That said, that value is quite high, as the game places you in a narrative that is quite thoughtprovoking when it comes to our current dabbles and battles with AI and how it might look like in the future where AI is more embedded into our everyday lives. I don't want to say too much, because as I said, the narrative is very important in carrying your experience, but this is a game that, while it doesn't take that story theme to an unexplored area, does create an interesting and engaging plot where the player feels actively involved thanks to the rewinding / fast-forwarding mechanic that the player needs to use to gather clues on what happened on this station.

Overall, I can recommend it and it's definitely up there as one of the more enjoyable walking sims I've played. This comes from someone who isn't necessarily a big fan of the genre, but whatever that genre needs to do to make up for its lack of gameplay, this game has accomplished.

Reviewed on May 17, 2023


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