I played this for a few hours recently, I am kinda surprised there wasn't much talk about the game, at least presentation wise. That’s it’s strongest suit I think, and to me, I think it’s not only unique but also quite good! Very nice visual design.

I don’t remember much from the first GoNNER but I do think this is a step up. More variety in where you go, more enemies, more heads and guns, etc. A thing an arcadey sequel should have. Interestingly, it also seems to have balanced out the obscurity of the systems a little. I’m sure there’s still really weird tid bits here and there but the first game didn’t explain anything. Everything was a surprise.

That kinda has to do with the fact the game is also pretty obscure. This is the first review of it on this site and I think that’s to be expected. It’s interesting to see a relatively good game in this genre not have all its secrets spoiled in a week or two. While I’m sure they’re online somewhere, they aren’t easy enough to find where it will be accidental. I think it is kind of fun to discover how the systems work on your own. Little puzzles that can give you the edge in the game.

Speaking of, maybe I was just bad at the first one but the sequel has a much better difficulty curve. Once you learn how the areas work and which ones to pick for your strengths in gameplay, it isn’t as brutal as the first. It still is pretty tough, just a bit more accessible. Though it still does ramp up to the same spot pretty quick, so nothing is lost in terms of that nice bitter difficulty.

Ultimately the game is pretty nice! If you have gamepass, this is a good way to spend an hour or two trying it out. Otherwise it’s probably worth the price if you like action platformers.

Reviewed on Dec 23, 2020


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