I simply cannot finish this game, but I tried very hard.

I started this at the end of May in order to get some good ARPG before I might dip into Diablo 4, but I ended up in a very shallow pool of water called Torchlight.

Torchlight is an ARPG with a very claustrophobic approach to the genre, reminiscing to the good old days of dungeon crawling, but instead here are mines and caves and lost places deep below the town called Torchlight.

There are three classes with no customization options and a few options for a pet, who helps you in battle and trades your worthless loot while you are in the dungeon.

What I hated is the fact that the dungeons (or floors as they are called here) shows no variety and only the themes are different, even the layouts are pretty much the same or mirrored version of the one you just beated.

The enemy variety serves visual purposes only, because each floor contains the same archetypes, they just look a tiny bit different. Bosses are really underwhelming and slaying them does not reward you at all, and the three classes feel really powerless and each skill tree gives you options to build your character in a way that will probably throttle you back way more, instead of helping you achive a unique and powerful character.

At the last floor, I had enough of this game. Not just because the side missions are meaningless and repetitive nonsense, but because the ARPG genre, while repetitive on it's own, offers much better games than Torchlight. Despite this, I will try out Torchlight 2, just to see if they improved the game in any way or they just made the same mistakes again.

Reviewed on Jun 23, 2023


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