Proteus is the kind of game you play only once the same way and then never again, in the sense that is personal: a short, simple experience to stimulate the memories in a form of interactive deep meditation. It is leaving me with "The giving tree" vibes, the kind of simple stories which reflects more of you by consuming the piece of art and relating it to your own experiences and understandings of reality, rather that feeling the impact straight on during the said consumption.

My favorite "scene" during the gameplay is waiting for nightfall after my first day cycle there and coming up the small hill - above the clouds where all those statues are standing in an ominous circle. On top of that hill I could see the sun behind me and moon rising head on; which is funny because again Proteus is the kind of "unique" sandbox, in which every person's experience utterly intimate - for a moment I was transported back in my childhood in my days of playing minecraft and hearing the lonely music in the vast digital world. And I felt a kid again and I teared up while waiting for the night to come. It felt artistic, in a way most games aren't. And I find it ironic that i got so emotional on some random music/sounds and some pixels but that's it - the human mind can be an indescribable madness and sometimes we just connect with random moments of peace that bring us home again.

Reviewed on Mar 10, 2024


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