both very much for me yet so overboard with the pandering-to-excessively-online-people that I quickly started to hate it.
the gameplay is fun and the world is colorful. I ABSOLUTELY NEED more games with great movement that are entirely about chatting with neat characters without any extra systems or challenges that get in the way.
my problem is how elbow-nudgingly aware the presentation felt. you make friends with furries! you collect cassette tapes! there's a Tamagotchi you can play with! the coins say "MEOW! MEOW!"! the shipping container island is filled with default cubes (us silly game developers)! one of the cute characters is actually DARK!!
I found the fox who had four screens of Discord open and closed the game.
even with the pronounced spotlight on the precious characters and pastel world, the game has moments where it gets in the way of itself being able to do so. the helper frog box that appeared in the corner stating that I seemed to be stuck when I was just exploring the island on my own terms was notable, but the more prevalent hiccup was with camera angles during dialogue. the camera during gameplay is fantastic and never gave me an awkward view, but so many times when I talked to a character did the camera flip around to some weird shot where characters were covering each other and I couldn't clearly see what I thought the game was touting as its strongest selling point.
if you love this game, I totally get it; I know there's an ever so slightly different version of myself that does too.

Reviewed on Mar 19, 2024


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