This review contains spoilers

i really liked this game!!!! during the first 2 islands i saw a lot of potential for this formula and i still wanna see more of sonic in open areas because it lends very well to his moveset and everything!!! but starting from island 3 onward, it really starts to go downhill i feel like; the forced 2d perspective on a lot of the obstacles felt unnecessary and the island also just felt a little... boring? and having island 4 just be a story island was genuinely disappointing. and the pinball mini game can eat my dick.

my thoughts are the same with a lot of the cyberspace levels which i thought would be my favorite part of the game! but a lot of them just didnt feel great to control nor go through. im spewing off a lot of complaints but my positives are very positive, such as the movement system and the way sonic feels, because god its so refreshing and fun to run around and jump through these fun little obstacle courses while trying to process half the stuff that you just zoomed past. it feels like a new formula that works!! and i really want sega to look at the criticisms this game has gotten and improve on them in a second entry.

the super sonic fights are also another shining positive that i absolutely loved to bits; granted it was mostly because of the music and visuals but ill let that slide for now. having a head banger play while youre mashing away at your buttons seeing sonic destroy the fuck outta some big ass robot made me a little giddy because i was so into it im not gonna lie.

overall, sonic frontiers is an extremely 7/10 game in the best way possible. it has it's fair share of flaws and frustrating moments, but if you enjoy the main gameplay loop of collecting items and exploring while going fast, you're set for a good time

Reviewed on Nov 30, 2022


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