Okay so where do i begin. I suppose it is AC samurai, but it does tell a compelling story about the rigidity of the honor code and saving the ones you are sworn to protect. Some mechanics in this game like the guiding wind, showdowns and map marker types are insanely innovative. Such as the bamboo strike that increase resolve, or the hotsprings that increase HP. But it does have ALOT of outpost and the gameplay specifically got stale at the halfway mark. It feels like i have played this game many times before but what kep me playing was to see the story through. Needless to say i did not liberate the entirety of Tsushima and i don't think i will for an easy platinum either. I think this type of game has so much potential but there has to be more innovation, and consistent ones at that, that will make gameplay fun and engaging.

Reviewed on Mar 30, 2024


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