i thought it would be interesting to revisit this game after dropping it a week after launch, maybe i'd find something to like. i didn't. this is the most disappointing game i have ever played.

i still can't believe they chose this tone for the story, its an 80s sunday morning cartoon where every 30 second map is a new episode that is tangentially related to the previous one. this COULD work, but they also managed to forget to include a shred of charm that makes those 80s cartoons enjoyable to watch. there are no stakes, no threat to fear, nothing to overcome. its just a schizophrenic romp through the countryside, until you bump into diablo and he falls over dead.

the combat would be fine, but it was an enormous mistake to allow the player to constantly change difficulty levels at will. either you are brain dead cutting down monsters with one hit, or you are spending 45 seconds on each one. either way it never really feels great. never really feels like your character is becoming more powerful.

all i did was complete the campaign. didn't experience the infinite paragon grind myself, but jesus what an awful idea to never give players the satisfaction of beating the game. having gotten into path of exile over the last few months, the biggest difference between the two of them imo is how poe allows the player to feel like they have won, to have beaten the game. hell, poe allows the player, through perfectly manipulating the dozens and dozens of character creation systems, to bend the game over onto itself, to the point where it feels like the game and servers can barely handle it.

all in all, this is a game that does not feel like it respects you. it feels like the game openly considers you to be the rat in the skinner box. no thoughts, just press button get reward. diablo 3 just seems to be an infinite, never changing, grind.

Reviewed on Mar 07, 2021


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