Riot Forge is trying their best with a lot of different projects and it shows, but maybe it ends in all games distributed with their name on it really are a bunch of ideas that often don't work. The gameplay is either really complicated or you spam one ability all the way. The story and world building is definitely the strongest point, telling the story of the Ruination better than the event in the mainline game. But alike everything coming from Riot, it's pretty buggy and unbalanced. The mission tracker doesn't work at all, showing random places or nowhere, saying you've completed a mission besides not even beginning. A lot of content depends on you to explore the map, that is and lacks a good fast travel system. Characters tend to be really just one trick poneys, like Yasuo is completely broken even if you don't build correctly, Braum turns into a shield bot, Illaoi becomes a tanky support that heals, Pyke uses all his mana until he doesn't have any anymore, since he needs to keep spamming abilites to have his whole gimmick, Ahri doesn't do damage (ironic) and Fortune does what every other character does, but on levels that really feel like if you use Yasuo, you've got what you need. Bosses are either easy or a chore, given the horde system being really fucking annoying, with the whole acceleration bit, where even if your character stands in the beginning of the action bar, there's this chance they aren't going to act first then the enemy. Pyke's dungeon ability, the hook, doesn't work at all, you're going to end up in horde battles, like it or not. Got a lot of infinite loadings here and there. But honestly, it's not a bad game, you sure can feel the love in it. And despite it feeling like either pretty quick if you don't care about finding side missions or really long if you're doing any of them, it's a good ride. If it had more variety in combat, maybe the experience would've been better, since the skill routes, runes and upgrading where interesting. It feels like they were strictly trying to follow the shadow of League of Legends, and perhaps trying to be it's own game would've been a better approach.

Reviewed on Jan 14, 2024


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