I remember thinking the aesthetics of this games first trailer was really interesting. Expectations shot by learning it was using its status as "Publishers of Dark Souls" to appeal to me with a game similar to it. This was the first one I saw, setting a preference of my opinion of all of these kinds of games. Which is to say, when I see something trying to advertise itself as being like Dark Souls, I should expect extremely generic and cheap efforts unless it can be demonstrably worth it in teaser gameplay. I wasn't prepared for the game to be a generic anime action game with just a few souls inspired elements sprinkled in. It's disappointing, but it was a necessary disappointment for me to have to build healthy expectations of the modern gaming world. In a way this game was a lardmark moment in games marketing and building literacy of games journalism in gamers. To me, this is the official canary that died in the coal mine for people afraid of the reality that Dark Souls was going to be assimilated into mainstream games instead of leading to a new wave in risk taking and different approaches in big studios.

Years later, I finally own it, bought it at a cheap price in case I have buyers remorse, in this case I did. The best part of the whole game is its character creator, which isn't even that good all things considered. I've been eternally spoiled by SecondLife. It plops you into a basic tutorial that establishes the basic buttons but does very little to explain the terrible UI. And then lots of juvenile cutscene fodder that skipped and was laggy in spite of my pretty powerful computer. I am running it on Linux but I can get 60 fps in Elden Ring, this problem shouldn't be happening. Big boobed, practically oedipal waifish anime girl dropped on your lap that you're supposed to care about. A first mission, tedious, repetitive, not challenging, and had multiple sequence breaking problems and glitches that forced me to redo certain parts. There is nothing for me to stick around for. I don't want to see how the combat in the game develops because it feels really unsatisfying. This game was a waste of money and a waste of spectacle and better as a conceptual trailer. Bleh. Maybe one day I'll try it again, but why would I when there are games made with heart by smaller studios more deserving of attention? Maybe I'm not enough of a knuckle dragging shounen fan to get it.

Reviewed on Sep 24, 2023


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