This game reminds me my childhood cartoons a lot. That's not a bad thing for me, as long as it's filled with lovable characters, I am okay with super simple "let's stop the bad guy before he destroys the world" kind of story.

I mean I can't say if any of the cartoons I had watched starts with burning an entire village but anyway yeah. This game's story is fun with lots of lovable dorks. Only thing I wish about the story to do is Rosa and Cecil's relationship to get more fleshed out... and maybe those two annoying kids didn't existed... But other than that. Yeah everyone is lovely. Rydia's heartbreaking struggle to get better, Edward's story of slowly getting more mature etc. Oh and of course our main character Cecil and his story of redemption story(cue: ff4 Prelude theme). He is the type of character that if I had played this game before I would paste his posters all over my room. His previous regrets and slowly overcoming to get better is a type of story that makes you motivate and hype you. Simple but effective.

Gameplay starts fun too

You get new magic, new type of attacks, weapons in every progress. I can't say it's strategic that much(but of course strategy gets really important when it comes to boss fights) but time based battle system rather than a turn based makes the game much more energetic and challenging. While one character prepares a magic, other character charges their attack, another one puts a barrier, last one tries it's best to summon a monster etc. But unfortunate thing is, you don't have much freedom for classes. Character classes are premade because story reasons but I wish they gave us options to select our own skills ourselves so we can do our own subclasses. I mean you get new skills when you level up also sometimes new classes because of the story but skills are automatic things, you can't choose your new skill to be more offensive or defensive or supportive etc. This small change would make grinding to more interesting

Grind
Yeah there is grind. But not much in the most of the story, just going around for a hour is enough to take down that area's boss... But it suddenly goes 5 times up in the last area because of lots of minibosses. Because it's required or something in a jrpg? I don't know but at that part I kind of lost my motivation to continue. Also I was playing on the damn ps1 and didn't know they had long loading times before beginning this game so... yeah it was a bit frustrating... I played this before ff5 but now comparing them together, ff5 had a hard last area as well but I said in there that they made grind fun with giving you the ability to diversify your classes so... yeah in this one it's not fun that much. So, I wouldn't say no to anyone for playing this game on easy for that last area sake.

So yeah, fun story, fun but near the end gets grindy gameplay. Lovely characters also. If you still have your childhood soul in it yourself, then I recommend this game wholeheartedly. You will have fun with it hopefully

Reviewed on Aug 05, 2023


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