It's really hard to put my Inscryption experience into words. One thing I can say is that I don't like card games and this game made me crave for similar things.

I won't write too much about it. I don't want to ruin people's experiences. Everything is a mystery and you have to get to the bottom of it all. It's a bit deeper than just a "card game".

There are 3 acts.

The 1st is absolutely brilliant. This is what sucked me right in. It looks creepy, sounds ominous, it's full of intuitive strange puzzles, quickly teaches you the rules while leaving room for self-learning and packs quite a peculiar story. Even the cards look cool. It plays much more like a boardgame. I think that's what's most addictive about it. The roguelike elements can be frustrating at first, but no run feels the same, and you'll always find out new things about the lore and card strategies. It's REALLY hard, but if you keep trying, you'll get the hang of it and it'll pay off nicely.

Enters Act 2 and that's where things slow down. The game becomes... something else. The story keeps getting more and more interesting, and the roguelike gameplay turns into more of a deckbuilding Pokemon game. It's confusing, but you'll understand. I liked that Act 2 is a little easier and bit more straightforward in its cardplay and storytelling, but it feels too slow, filled with mandatory boring puzzles, and gimmicky battles. The RNG could make or break the 1st act, but dialing it down drastically shifts its pacing once the element of surprise (which is the abrupt change) passes. Not bad, but a mistep, in my opinion.

Things go back to what they were in Act 3, packing new twists and turns. I like how the visuals return to a more darker design and love how sound design makes it feel like a horror sci-fi. The major roguelike card battles are back, a bit easier, but much more complex. Gameplay-wise, this has the best and worst card gimmicks in the entire game. It's hard to explain, but I feel like they kept throwing everything from previous acts at the same time, and by the time you reach the final two areas, it's a fuckin mess. With that said, the story reaches its craziest depths, the puzzles return to being actually fun, fumbling with your cards is back to being addictive, and it all ends with a bang.

Inscryption is a game that nearly hit a perfect score for me, but it's letdown by its own tricks. It may be contradictory of me to say this, because that might just be what makes it great. But I would easily stick with a larger version of Act 1's simpler rules.

Trust me, though. Whether you like this style or not, do give this one a chance. It's quite original, and will remain in your brain for a while.

Reviewed on Feb 04, 2024


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