As an adult I can see what Adams and Meretsky were trying to accomplish with the form. Heck, even as an 8-9-year-old, I could tell this was a special game. It's how I learned what dressing-gowns and analgesics are. The tone of narration, and even the logic of the puzzles, connected with me and pushed me to read H2G2, which I loved.

But mid-to-late period Infocom had a psychological complex about difficult puzzles, so I never made it past the Babel fish machine. It feels like it took months (so maybe weeks?) to get there. Such a waste.

Reviewed on Apr 13, 2024


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