its... alright. Disregarding the egregious pricing and short length of this title, There's something about the gunplay that ground zeros and subsequently the phantom pain has that makes me feel a little disappointed. on one hand, the menuing and overall aiming mechanics are snappy and fluid; its just that it never has fulfilled the same niche for my brain that mgs2-3 have. The story in ground zeroes feels so incredibly barebones with nothing to really go off of except name references to past entries and a small cipher mention. The funny thing is i have been playing peace walker more recently and the overall game experience is similar to the later metal gear games but it feels much more fluid despite being definitively more clunky than mgsV. One of my main issues is that i dont have much to latch on to here, there just isnt much going on and its not even that satisfying to play!! I wish i enjoyed the more open ended areas of the mgsV saga, but as it stands i am a little saddened by this entry in the series

Reviewed on Feb 07, 2024


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