This sucks. Which is par for the course for FuRyu, but this is a special kind of suck, and it hurts me, because the story is alright. It had some interesting ideas, even if the "MADE BY FORMER SMT STAFF" just translates to "they copied 'SMT if' again", but the gameplay... the gameplay is easily the worst part of this game.
It actually killed any and all enjoyment I had. Every time I had to progress the story and go through an important fight, I had to get ready to waste an hour because of how bad the grind and animation speed in this game is. I don't know who decided to make the core gameplay this shit when the game is already extremely grindy by default, but I would rather they have just made it the most barebones JRPG instead. Hell, even a visual novel would be better, because maybe then I wouldn't have to waste my fucking time with shitter fights that only have ONE ENEMY MODEL for the 50-60 hours of "game".

Put it simply, imagine the average JRPG grind where you need to repeat a 2min fight 20 times. Now imagine it takes at least 20min instead, and you've got Monark's endgame.
And for what? An absolute nothingburger of an ending.
I'm glad I just watched the rest of it on Youtube instead of having to put up with that endgame grind.

Reviewed on Jun 30, 2022


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