First off this is a pretty damn good-looking game. The stages and character models all are pretty great-looking (and yes, they're hotter than ever). The character cinematics too also look pretty decent still today for the most part and still have a lot of charm in the places that they don't age the best.

Unfortunately I think the overkill on some of these visual are what also tanks the framerate in about half of the stages, making some of them just outright unenjoyable to fight in. X Octagon was by far the worst offender though, fighting there was like fighting in a pit of molasses, just awful. DOATEC HK as well would chug like crazy if you knocked your opponent through/got knocked through to the basement or the street area. I am willing to concede that this may be some kind of weird quirk of playing this on Xbox 360 instead of original hardware or emulation though.

One thing I KNOW isn't the fault of playing on 360 though is the Omega boss fight. Like yeah, he's SUPER fucking easy, but that's kind of my problem. Also I despise the weird perspective thing they did for his fight/stage. I do not like it at all.

All of that mess aside though, pretty much everything I enjoyed from DOA2 on Dreamcast is here though, so that's pretty nice! Survival Mode and Time Attack were still really fun to do, and I enjoyed playing through the Arcade mode as Kasumi, Tina, and Lei Fang once again. And even though I didn't hate my time with this game, I definitely still enjoyed DOA2 on Dreamcast more overall.

Reviewed on Aug 27, 2023


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