Not gonna sugar coat it, this REALLY kind of sucks. This is kind of harsh judgement I guess considering it's from such an early era of 3D fighting game history, but damn does it sure does show its age.

The Danger Zone system that's in all the stages is kind interesting but man does it really bites when the CPU is styling on you when you're struggling to get even a 2 or 3 hit combo out. I also just outright don't understand what I do wrong sometimes; such as my 6H (forward Hold) getting counter-Held by the CPU. How the hell does that even work? And even with the manual to look at the moves list, the input timing for some of them felt super scuffed. This game, just in general, is also quite difficult. The character designs area also quite plain too, even for the era.

It's certainly neat to go back to this and see how the series started, but I could never recommend spending more than two hours with this.

Reviewed on Apr 04, 2023


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