after 3 months, i see myself finishing elden ring. the most recent to the discourse, maybe out of time, and probably having nothing relevant to say about this or starting a discussion about [put thematic or design polemic here]. i do have some reflections about it, though. and i'm gonna list it:

- it keeps me amazed from 90% of the time that a game, this big, actually exists. not really (only) because of its map size, but how much its on it. from content to the systems. a lot of things that came from different miyazaki's games not in a "they tried this to bring them here" way exactly (its not wrong, tho) but really in a greatest hits way. and it works, nothing out of place but still with the feeling that you can break the game as much as you want and just mess with some crazy ass build that gonna solo the hardest boss. the areas are all beautiful and architectonic impressive, too. the dungeons are almost all reminiscent from dark souls 3 and bloodborne but when i saw literally blighttown type of level design (the best dark souls 1 area (maybe not, anor londo...)), i smirked. it's one the few open world games that is great to actually explore the open world exactly because of how much it's on it (dungeons, bosses, npcs, mountains, lights from nowhere (or should i say... somewhere?), looking at the beautiful sky boxes and vibing in general) and you just realize that from know how to create worlds. 100% me like big game brain.

- the 10% i didn't enjoyed are maybe my fault? is still an open world game and a big ass one. and a souls game. playing it while you are in college is not really something i would recommend. the free time i had i've chosen to spend going out with friends and i'm not really regretful of it. i think its more "my fault". by the end i was just waiting for it to finish, and i'm glad it goes full ffxv mode of being linear in its last hours (that is like, 5% of the game lol (not accurate)).

- not really expert lore wise since i've not watched vaati as everyone else yet, but i did enjoyed it! it didn't touched me as much as bloodborne's since bb was the from's game in which world i was most involved too, but it touched on some subjects that made me think and i enjoyed. i may be wrong but it's perhaps the souls that you are closest to god beings ever. not all demigods lose their minds and some of them you don't even fight. they are basically a very problematic and privileged family with different ideals but the same goal. i don't think the game treats anything with glamour, too. i don't know if it critics, but it presents to you how fucked up they are. the npcs itself are very interesting too and with the many groups around the world, its curious seeing their different philosophies. beings not able to see the grace of god and just fighting for survival, following that god even though their light is not on them or simply rejecting and wanting you to kill it. in the end, the decision for which path you take is yours. you can see the grace, will you kill god even then?

- i started to think about my relationship with souls game and alikes. it always takes me time to finish them for the first time. i'm not a great gamer, so i do find difficult the game that is supposed to be difficult! the thing is, i do engage with those games when i play them for the first time. perhaps not in the reading item description way or the build-bros way but in a kind "life-experience" way. like going to a roller coaster. i never went to a roller coaster but i couldn't think about a best example so let me explain: it's something you would (want to) do at least once in your life. you could do it, twice or more times, but the first time you do it it's the one that marks you the most and maybe the one that you going to tell people about it. like a life achievement. they do not speak to me directly as suda games or, idk, kingdom hearts, while i do find its thematics interesting and worth discussing, but in a more mechanical and lived way, it's something that i always want to experience, at least once. i've never finished a NG+ from any souls, even tho i played bloodborne a bunch of times. it just does not works for me. i don't immediately starts playing souls games again after finishing it, if i want to do it i just start a new game. but in the end, the fact that i did experienced it, being intensive and requiring as it was, is, by itself, a "life achievement". maybe i'm receiving a golden trophy for that? who knows!

Reviewed on May 30, 2022


4 Comments


1 year ago

bem vindo de volta chefia.

1 year ago

agradeço!!
o retorno do rei

1 year ago

q isso...