Interested in trying the others but this one wasn't too impressive.
even though it is short it doesn't make me want to playthrough it over and over because of it force closing on death and the slow movement speed.
However as a sample it peaks interest for the following games.
The concept is strong as they are supposed to be based on real events to deliver a different kind of horror compared to most games.
As the name suggests rather than "facing the unknown" the situation is very real which, even as silly as its presentation is, does inspire a different kind of horror experience.

Sorry We're Open is a breath of fresh air in the beloved RPG genre.

I (shamefully) played this before Oats earlier titles mistakenly thinking this was the first (by steam publish date).

But man what a good title to start with.

Taking notes from roguelikes and visual novels Sorry We're Open has a completely unique approach to how you progress in it's world.
And boy is it's world well crafted.
The most jarringly accurate representation of what working a job is actually like perfectly replicated.

This depiction feels borderline cathartic.
The entire soul sucking aspect of labor represented as the horror it should be.

Watching party members (co-workers) come and go all in their wild range of usefulness (and as someone who didn't use that many it was a bit of a treat when it was over).

Resource management is the name of the game and your job title! and it's good, finding new employees with Job Titles and Quirks that work well with each other is a bit challenging at first but once you figure it out, you'll have a well oiled team that can take on anything.
Which is again too accurate to how things work irl.

2024