Played this through in less than a day - appreciated the brevity; there isn't a mechanic that outstays its welcome. I really got into & involved in the loop of surveilling these squirrels across various spots in the forest. Keeping track of them and refining your camera placement is really fun.
Has to be said that I hit my head on some issues toward the end, one task in particular requires you to take several photos of a squirrel at various timestamps on playback, I had delivered all but one and the last photo wouldn't seem to register with the game as having a squirrel in the photo despite being there - solution ended up having me take a screenshot a second or so out of that timestamp despite the game specifically asking for a time. The framerate (on Switch at least) took a dive a couple times as well which doesn't necessarily bother me but it worth mentioning for those interested in this game.
My final qualm might be a bit picky given the 'grounded ethereal' vibe of the game, but it bothered me the total lack of 'presence' the player character has. I wasn't necessarily bothered by the fact that they don't speak at all, but rather that they didn't have any hands, legs or feet. This wouldn't really be a problem if there was some kind of sound design aspect (footsteps etc.) that did some of the legwork instead but instead I felt like a sort of sluggish, floaty orb which felt a little odd. Nitpicky or not, I felt that it significantly affected the way that I interacted with the world.
Those things aside, this is a short, enjoyable surveillance game with a very striking aesthetic and a folky, quietly sinister story that I'm glad I ended up playing.

Side Note: I'd love for there to have been a way for me to save and/or share my photos - maybe in a future update.

Reviewed on Feb 11, 2021


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