If you can imagine Celeste as a throwback 3D platformer, you know exactly what you’re in for here. Really impressive that the team game-jammed this out in a week or so, especially with this being their first foray into 3D, and still having it be recognisable as Celeste at every turn.

Certainly room to improve on basically every aspect here, but especially the controls, camera, and environment progression. But again, to get this out in such a quick timeframe, this is more than adequate. Keen to see what the studio ends up doing with these learnings.

Reviewed on Feb 06, 2024


Comments