This game is very reminiscent of classic 2D Sonic, more so than Mania, in both its strengths and flaws. When the level design is good, it's a blast to play. Every Zone feels huge with many paths to take, which did well to make me wanna replay them to get the fastest route. Sometimes, however, the levels are too big for their own good and I found myself going in circles sometimes (which isn't something I remember happening to me in other 2D Sonics except for maybe Sonic CD). A lot of the times levels have too many gimmicks for their own good. They juggle so many at once that it can become a hassle to traverse through. While I didn't struggle with a lot of the mini-bosses, most of the main bosses weren't too fun to fight. Especially Egg Fortress' boss, which takes way too many hits to finish off. And, lastly, I found that a lot of the music wasn't that memorable either, particularly the tracks that try to (poorly) emulate the Genesis style. Nonetheless, there are plenty of Acts that make this game worth playing, in my opinion. And it's great to see they stuck to making completly original zones, and Fang & Trip are a fantastic addition to the cast. Hopefully the team can refine their ideas and come back for a stronger sequel. I think there's a lot of potential here.

Reviewed on Nov 10, 2023


Comments