I have seen 99% of what this game has to offer. Recollections of Dusk, EX Stories, Hidden Stories, Event Stories, Weapon Stories, Costume Stories, and obviously Main Story, i am honestly blown away with how Yoko Taro does it. He never ever misses
If someone told me this is their favorite DrakeNieR game i would not be surprised in the least and likewise if someone told me 10H is their favorite DrakeNieR characters (or many others honestly there are many spectacular characters) i would not be surprised in the least
do not know where to begin talking about this game honestly nothing i say will grant it enough credit for what it is but i will try my best to talk about my personal thoughts and experiences with it and touch on my favorite parts/aspects of it
i think what i appreciated the most about this game is how its not just a solid continuation of the series but also fills in so many gaps in the series you never thought existed. it made everything much more cohesive and retold the whole timeline in a many genius ways
covered everything in the whole series from drakengard 1 all the way to here. i honestly cannot do it justice for what it did you just have to see for yourself how unbelievably good it was all connected and filled the gaps in between
an incredible and much needed installment/continuation to the series this is honestly one of the best things a DrakeNieR fan could ask for 'narrative and lore wise'. this is easily the most lore heavy game in the series imo and thats saying A LOT
No matter what your favorite game in the series is Reincarnation will blow your mind in many ways, be it amazing references or explanations or music or designs it has everything. what it lacks in gameplay it compensated in EVERYTHING else
although the ending felt rushed (and that's because it was due to the sudden EOS i believe) it wasn't the most satisfying thing out there but i still very dearly love this game and love what it did for the series lore wise.
the usual Yoko Taro Writing. amazing twists and reveals and incredible meta and wall breaks. something this game made me realize is the amazing color coding in every game and what they all stand for. this is honestly too big of a subject for me but i would like to point out some things. the most prominent colors and what each one means. red and white and black
red pods, red dragon, red girl, red administrator
white hair, flowers, armor, clones.
black book, song, scrawl. i cannot explain it but they all stand for something
and the color coding was used in a genius way in this game. this is just one of many things i appreciated in this game besides the usual which is a given. Art, designs, obviously narraive and character. what wasn't good imo are just the format and gameplay.
and it is what deters people from this game (unfortunately) although i would understand the argument of it being the best i also understand that it's not for everyone. which saddens me because soon enough this will be lost media and stay underappreciated as always.
if it gets a rerelease in a different format or an offline version and ports i really do think this can do numbers. alas i cannot show enough love to hundreds of hours of content in a thread with a few tweets it'll never be enough.
Thank you Yoko Taro for saving me once again

Reviewed on Apr 14, 2024


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