i really liked it, but it is poorly explained and primarily a puzzle game above all else.

it's super fun to carve out rivers and valleys and make hills bloom. i love optimizing the shapes and getting everything lined up. i also played on easy and didn't engage too much with the resource limitations.

it takes a couple of tries before you understand what each level is going to throw at you and how it's supposed to work. it feels weird to rationalize "we're restoring this wasteland, let's blast it to hell and then use a bunch of tech to freeze it". but i liked the way the campaign put the puzzle pieces back together in a different order (even if the logbook didn't get updated to reflect the changing missions). this is really a puzzle game first and foremost, and a message game... not at all.

it needs some qol stuff, like monotile ranges when placing rocks and some better transparency when labels are obscuring your choices. but also i just locked in and finished it in two days, so clearly it wasnt enough to stop me.

Reviewed on Apr 17, 2023


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