what's fun for me is when the levelling system presses me into trying new gear I wouldn't otherwise try because otherwise I can't make a dent in the fully scaled enemies. that + some genuinely great level design, ranging from tighly packed sewers where enemies pop up as you charge forward to spread out arenas where you are desperately seeking cover against an onrush and quite a few clever variations in between + some pretty good drop-in multiplayer is fun.

what's not fun for me is when you max out on level, need to min-max on build or miss out on metaprogression, and so you pick One Build and if you want to choose another you are essentially starting over from scratch (or at least that's how it feels).

also the story absolutely sucks ass ("when the pandemic happened, everyone turned to murderous jackals" checks release date: march 2019. (expansion release date: march 2020 set in : pandemic ravaged NYC)). i kept thinking i could ignore it or turn the other cheek and then shit like "shoot these guys, the survivors of a FEMA prison camp" or "here come the Rikers, who were left to die as the pandemic took NYC, and they're really mad for some reason! better shoot them!" hits you pretty unavoidably. and then you're like "wow this graffitti sucks ass". "wow these protest slogans are terrible" "nobody's even calling the virus a hoax? c'mon now". "why are all these cars piled up?". even as an ideological horror show its a lazy one, like the real enemy was zombies and they just pasted "pandemic" over it to seem more Realistic.

anyway. great level design, fun progression until you stall out at max level (which, i get it, some people like that), terrible theming mostly caused by an accident of fate.

Reviewed on May 23, 2023


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