Lots of good ideas, but the execution just doesn't work. This is the classic "spend 2 hours playing the tutorial and then have no idea what you're doing when you start a real game." Battles are ugly and confusing, and after two or three gos, you'll let the computer decide them every time. Things fare much better on the strategy side of things, but still don't gel properly. Shame cause there's a lot of promise here - maybe the sequel will get it right?

Also: Major points off for having like 2 minutes of unskippable production logo crap you have to sit through every time you boot the game.

Reviewed on May 03, 2022


Comments