I miss game expansions. I’ve really missed them. There was potential for great story DLC for a single player game, once upon a time. We really had it all, didn’t we? Well, Resident Evil 4: Separate Ways takes us back to those good ol' expansion days.

I think this is a terrific new slice of Resident Evil 4. It provides the kind of experience people were looking for but didn’t quite get in Resident Evil 2 remake’s Leon and Claire first run/second run scenarios. Separate Ways covers the full length of RE4’s events from a different perspective, and really feels like it’s properly running parallel to the main campaign. There are overlaps with Leon's side of things throughout Ada’s story and nice touches where you’re playing through the flip side of moments you’ll remember from the main game. Sometimes that’s you being on a comms call, and other times you’re running an objective during the final boss fight, where you’re given a bigger perspective on the event, and it makes the whole RE4 picture fuller.

A cool thing the devs did with Separate Ways is that, with Ada, they’ve remade and remixed some sections from the original RE4 that were omitted in the remake. Minor gameplay spoilers follow: The cavern where you have to drain the water is here, the U-3 boss fight has been reintroduced (minus the second phase cage sequence, unfortunately), the lift makes a welcome return, and the laser hallway makes a grand reappearance.

Full Ada Wong game in the RE remake timeline when? I really loved this.

Reviewed on Sep 23, 2023


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