Good, but unfortunately it wasn't memorable for me beyond the cute, creepy aesthetics, which were fantastic.

The cult management aspect was relatively straightforward and became repetitive pretty soon. I never really got to care much about my followers, nor their traits felt particularly relevant. As for the dungeon crawling part, combat made me think of Hades meets The Binding of Isaac, but simpler and less fun than either of them.
About this, rooms could get too packed and noisy with environmental elements, making it unnecessarily tricky to spot enemies or projectiles. I spent most of my playthrough on a Steam Deck, and it was especially blatant in here.

Dev support has been decent with several patches and content updates on the way. There are still some issues and UX annoyances, though (my biggest gripe for me was the "hold"-style interactions triggering the respective combat action as well, especially when it'd trigger a curse and spend fervor)

Reviewed on Sep 24, 2022


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