Gameplay-wise, this is a precursor to rage games; an annoying jumble of trial-and-error and 'gotcha' moments. There are unlimited continues and numerous checkpoints, but they never quite seem like enough as you will find yourself dying again and again and again.

Its strength lies in its aesthetics and atmosphere, coming across like a precursor to games like Ico. Besides being beautifully animated and rendered, it also does an excellent job of pulling you into the story despite there not being much of a story at all. We don't know where the player-character gets Isekai'd to but it only takes a few moments and a couple of narrow escapes to know that it's not a friendly place. When you eventually meet a friendly alien in captivity, you don't know his name, why he's being held captive, or even the language he's speaking to you but you instantly feel a sense of kinship and cooperation with him. The magic of this game lies in the pure and visceral feelings it's able to evoke, and make it worth playing if you're patient (or have access to savestates).

Reviewed on Sep 08, 2021


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