I don't dislike this game. In fact, I like the presentation, the style, maybe even the characters a little bit. Unfortunately, I can't compel myself to keep playing it.

The card/deck nature of the game is what put me off. I put it on hardmode to ensure it was a bit of a challenge, but after dying to the 2nd boss 5~ times, I noticed one of the major reasons for failing was not getting the cards that would have been immediately useful. At this point, I also noticed one of the things I would have to be doing was min-maxing the character decks for individual encounters. Some cards are just not useful at all in certain encounters. AoE cards in fights where there's not reliably multiple enemies to hit is a major one.

This is unnecessary busy work as far as I'm concerned. One can think of this feature as having to pick and choose your cards carefully, making sure you have a good mix of power and utility in order to ensure success. I don't see it that way at all. I never once felt like I had to sacrifice anything. I felt like there was merely a perfect set of cards for every encounter, and it was extremely easy to choose.

So while I don't dislike the game, I do dislike everything the cards and deck-building contributes. I gave it about 3 hours of my time before giving up. My understanding is this game is quite short, so I could probably have just pushed through it. But... I don't want to.

Reviewed on Feb 27, 2024


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