I had more fun with Earthlock than I expected based on the negative reviews. I really enjoyed the visual design, and the combat was more engaging than most menu-driven JRPGs. Character customization was also quite good. There is a grid based system you could allocate stats, passive talents, and active abilities in, along with a 'bond' system that gives characters rather meaningful passive bonuses based on who they partner with in combat. The music was well done, if not as memorable as other games in the genre. There was a lot of charm to the game, overall.

Unfortunately the writing was almost non-existant. A character could die and there'd only be a line or two of dialogue to acknowledge it. Of course, this means the characterizations and overall plot were sorely lacking. That's a rather huge flaw for a JRPG, but given the short runtime (~20 hours), the visual charm and combat carried my interest to the end of the game.

Not a game I'm likely to replay, but it was a nice JRPG fix that I got passively through a humble bundle.

Reviewed on Feb 16, 2024


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