The feel of the game isn't too bad for a Vampire Survivors-like. Unfortunately, the balance is so far off being reasonable that I don't think this will ever end up being a satisfying experience. There are many weapons, that, even when fully evolved and maxed (20 levels), are significantly outperformed by better weapons with only a handful of levels spent on them. Others, like Magic Missile Swarm, just frequently outright miss enemies. It makes the unlocking process repeatedly disappointing, and that's a substantial part of the fun in this sort of a game for me.

I like the concept, so I kept playing the game after running into a few of these issues hoping that it was just an oversight, but it was consistent. I don't like leaving negative reviews for early access indie games, but the issues here should have been obvious by just thinking about numbers for a second while coding. Otherwise, they should stick out very quickly with any level of playtesting. I'll check back for a major revision, but, barring that, you'd be better served playing any of a dozen better made games in this style.

Reviewed on Feb 25, 2024


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