The first half is more in line with the original separate ways in that it's a lot of repeated content. Even with some fun remixed areas and enemy arrangements its hard not to feel sort of like it's a little 'been there, done that' especially since the campaign is already replayable. Ada's new grappling hook melee attack is fun to mess around with but it mostly just makes the game easier in practice.

But the last half really pulled out some great sequences, from the retooled laboratory, to the new boss battles and the final setpiece which managed to match the tension of the actual final boss fight without just being a repeat. They even managed to cram the skylift in here!

The original separate ways wasn't anything to write home about but this introduces just enough new stuff to be worth checking out if you're a fan. If the idea of paying $10 for setpieces that should have been in the base game puts you off, I'd wait on it. It wont be long until there's a sale or a cheap bundle to grab. Until then, the mercenary updates are free, so you can try out Ada's new combat quirks and Wesker's OP new gimmick with no strings attached. A fun update to one of this year's highlights.

Reviewed on Oct 01, 2023


Comments